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This webpage demonstrates an exercise in packing many bitmap glyphs into a single monochrome image (above). You could envisage using this technique to save memory in an embedded system that must render to a dot matrix display. The rules of the "game" are as follows:
"glyph", unicode, width, x0,y0, tx0,ty0, sx0,sy0, x1,y1, tx1,ty1, sx1,sy1